I managed to complete almost all of the intensive care room, apart from the sink and adding a cushion on the bed. There are other minor details which need to be altered, but since this is only for concept, I can be more flexible with making mistakes. Once I've completed this tomorrow, Ill move onto applying colour and textures in a similar look to Lost and Found.
There seems to be an issue with Maya 2010's render settings which has prevented me from applying render passes to layers. Thankfully Nathan Wright showed me a neat method how to get around this, by simply creating an Ambient Occlusion shader in the hypershade and then applying this to the objects I wish to render. This was very handy, especially since I wanted to render everything occluded.
There seems to be an issue with Maya 2010's render settings which has prevented me from applying render passes to layers. Thankfully Nathan Wright showed me a neat method how to get around this, by simply creating an Ambient Occlusion shader in the hypershade and then applying this to the objects I wish to render. This was very handy, especially since I wanted to render everything occluded.
But there must be a solution to the render passes thing right?
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